Challenges players to complete the DLC using only non-lethal tools.
Much like the 1999 mode found in the core game, 1998 mode is in addition to existing modes, and challenges gamers to complete the DLC using only non-lethal tools. 1999 mode will also be available.
"In Burial at Sea – Episode Two we put a focus on balance and stealth mechanics," said Ken Levine, creative director of Irrational Games. "As we were developing this new style of gameplay, we started to see people self-impose non-lethal playthrough's. Given the fan reception of 1999 Mode, we thought it would be cool to give them another way to play Burial at Sea that challenged...