Monday, 25 November 2024
News with tag BioShock Infinite  RSS
BioShock Infinite Developers Discuss Irrational Games' Final Hours

Added: 06.03.2014 19:42 | 8 views | 0 comments


Ex-team members talk about what might have come from multiplayer, plus what happened in the end.

From: www.ign.com

News: BioShock Infinite Burial at Sea gets new 1998 difficulty mode

Added: 28.02.2014 11:12 | 9 views | 0 comments


Challenges players to complete the DLC using only non-lethal tools.

Much like the 1999 mode found in the core game, 1998 mode is in addition to existing modes, and challenges gamers to complete the DLC using only non-lethal tools. 1999 mode will also be available.

"In Burial at Sea – Episode Two we put a focus on balance and stealth mechanics," said Ken Levine, creative director of Irrational Games. "As we were developing this new style of gameplay, we started to see people self-impose non-lethal playthrough's. Given the fan reception of 1999 Mode, we thought it would be cool to give them another way to play Burial at Sea that challenged...



From: www.videogamer.com

BioShock Infinite DLC gets super-difficult '1998 Mode'

Added: 27.02.2014 20:03 | 3 views | 0 comments


," meaning all but 15 staffers had lost their jobs. Levine is working on a "smaller, more entrepreneurial" project for Take-Two with those remaining at the company.

From: www.gamespot.com

BioShock Infinite DLC gets super-difficult '1998 Mode'

Added: 27.02.2014 20:03 | 11 views | 0 comments


," meaning all but 15 staffers had lost their jobs. Levine is working on a "smaller, more entrepreneurial" project for Take-Two with those remaining at the company.

From: www.gamespot.com


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